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If you joined us last night for the Dev stream, you will have already seen some fancy new stuff, including the dream sequence, the new view model animations, some new Bad Cop lines and the infancy of Chapter 2. It was a really great session and we were given some fantastic ideas from the community, which we plan to implement (Bad Cop with the 357!).

For those of you who missed it, you can catch the whole thing here:

The start of Chapter 2 is quickly taking shape. Check it out!

Now I need to seriously get to work on this chapter. You'll hear from me again when I've got more substantial stuff to show you.

Until then, thanks for your support!

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I finally got Chapter 1 into an 'alpha' state and I've just finished sewing the last two maps together. This is great news as it means I can start working on Chapter 2 and sharing that creation process with you from start to finish.

Even Bad Cop has had enough of Chapter 1

Chapter 2 takes us all the way North to an arctic region. I'll be live streaming its creation over the next few weeks - you'll get to see me build the chapter from scratch.

Bad Cop is bothered by his past.

Last week the EZA team and I hosted a live discussion. It was great fun and we went into some serious depth regarding pretty much all aspects of Entropy : Zero. If you haven't listened to it yet, check it out here:

The EZA team will be streaming a live discussion again on Saturday 24th November at 8pm GMT. Come along for the fun - we will be answering questions live at the end of the session and hope to have some new stuff to show off!

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I've spent the whole week refining colour for chapter 1 as I wasn't happy about it. I've also added some ash and tarted up the Antlions (they will be changing some more).

Take a look!

Soldiers will follow you if you want them to.

Ash mounds and glowing ember-like honeycombs compliment the cold blue tones.

A soldier provides covering fire for the player as we deal with bug holes left in the wake of Freeman.

The flaunt through Nova Prospekt showcases some of the old areas of Half-Life 2 in a different light.

With most of the spoilery stuff for Chapter 1 done, I should be live streaming again soon.

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