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Where we're at this week.

The last livestream bought us this awesome teaser, made by Trivvy (the voice of Bad Cop!). If you haven't seen it yet, check it out:

We also showed off our new testbed during the stream, along with the new squad dynamics and interactive responses. If you missed that, you can catch it here!

We've been doing loads of cool things with Source. The Xen Grenade has been showing its face. There are firefly antlions in Nova Prospekt. Squad control is being built on and we're now playing with a dynamic response system for Bad Cop - the player. This means all of Bad Cop's future interactions will be hands free. No more setting them up in Hammer. Dynamic, baby!

The fluidity and ease of access to these systems will enhance creativity, when we finally hand over the goods to developers after EZ2's release.

We've got a lot more work to do. Back to it!

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